Every weapon, piece of armor, ring and consumable that can drop in
a dungeon or lie on a shop shelf. Names are shown the way the game shows them — a
magic item is named after its effects, like “Shadow Bow of the Magus”.
Common
40
Uncommon
50
Rare
63
Epic
60
Legendary
60
How to read an item
Level — how deep an item starts to turn up. Gear above the level
of the dungeon you are in does not drop, so the high-level pieces only appear in the
deeper, tougher dungeons. Magic effects add to an item's level.
Worth — what the item sells for, in gold.
Effects — the magic effects the item carries, each named in the
list below the item. One effect gives a suffix (“Ring of Vitality”); with two,
the stronger becomes the adjective in front and the other follows as
“of …” (“Magnetic Prospector Axe of Fortune”). An effect
the base name already says is not repeated.
Icon marks — an item's icon shows its strongest effect: a tint for an
element (red fire, blue ice, yellow lightning, green poison), a small badge in the corner for
everything else (a heart for life, a drop for mana, a shield for defense, a diamond for luck,
a coin for gold, an eye for vision, an arrow for attack and weapon mastery, a cross for critical hits).
Strength of an effect — set by the item's rarity, and shown with
its real number: the same effect is worth a few points on a common ring and several
times that on a legendary one. Effects add up over everything you wear and carry.
Attack pattern — which tiles a weapon hits. The gold square
is you, facing right; the red squares are hit by every attack. The pattern turns with
you. A wide or long pattern hits a little softer: an axe that sweeps five tiles does less
damage per hit than one that cleaves three. Squares behind you are hit too (“Backstab”
weapons). A piercing arrow goes through every enemy in its line; other arrows stop at the first.
Charges, cooldown and trigger — potions, food and scrolls
are used up automatically when their trigger fires, once per charge. Charges are
refilled when you leave a dungeon alive.
Search items
All
Weapons
Body armor
Helmets
Pants
Rings
Torches
Potions
Food
Spell scrolls
Traps
Any rarity
Common
Uncommon
Rare
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Legendary
Showing 273 of 273 items
Weapons 46
Body armor 56
Helmets 56
Pants 54
Rings 35
Torches 4
Potions 6
Food 3
Spell scrolls 12
Traps 1
Weapons
46
Broken Dagger
Common · Level 1 · Worth 8 gold
Type Dagger
Damage 3–5
Attack Single target
A worn blade from forgotten battles. Light, quick, and still dangerous.
Rusty Sword
Common · Level 1 · Worth 9 gold
Type Sword
Damage 3–6
Attack Reach 2
Old and worn, but still capable of cutting down enemies.
Woodcutter Axe
Common · Level 1 · Worth 8 gold
Type Axe
Damage 3–5
Attack Cleave
Built for trees, but just as effective against enemies.
Apprentice Staff
Common · Level 1 · Worth 5 gold
Type Staff
Damage 2–3
Attack Arc
A beginner’s tool for channeling magic.
Long Blade
Common · Level 1 · Worth 9 gold
Type Sword
Damage 3–6
Attack Reach 3
A plain blade, forged a little longer than most.
Hunting Knife
Common · Level 1 · Worth 8 gold
Type Dagger
Damage 3–5
Attack Backstab
Made for skinning game - and for whatever creeps up behind you.
Splitting Maul
Common · Level 1 · Worth 8 gold
Type Axe
Damage 3–5
Attack Heavy cleave
Heavy and blunt; it cleaves what a woodcutter's axe only scratches.
Pilgrim's Staff
Common · Level 1 · Worth 5 gold
Type Staff
Damage 2–3
Attack Cross
A walking staff that sees off trouble from every side.
Cracked Bow
Common · Level 1 · Worth 5 gold
Type Bow
Damage 2–3
Attack Arrow
Barely holding together but still fires arrows.
Battle Axe
Uncommon · Level 2 · Worth 24 gold
Type Axe
Damage 6–10
Attack Cleave
Heavy swings that crush armor.
Cavalry Saber
Uncommon · Level 2 · Worth 24 gold
Type Sword
Damage 6–10
Attack Reach 2 and back
Curved for a rider's sweep, and handy against whatever follows.
Hunter Bow
Uncommon · Level 2 · Worth 16 gold
Type Bow
Damage 4–7
Attack Arrow
Favored by rangers and scouts.
Bone Axe
Uncommon · Level 2 · Worth 21 gold
Type Axe
Damage 5–9
Attack Heavy cleave
Crude, heavy and surprisingly effective.
Hunter's Shortbow of Precision
Common · Level 3 · Worth 7 gold
Type Bow
Damage 2–3
Attack Arrow
Light and quick; its owner learned where to aim.
Precision +1% critical chance
Bandit's Dagger of Precision
Uncommon · Level 4 · Worth 20 gold
Type Dagger
Damage 4–8
Attack Backstab
Favored by thieves who strike fast and disappear even faster.
Precision +2% critical chance
Guard's Sword of Protection
Uncommon · Level 4 · Worth 26 gold
Type Sword
Damage 6–10
Attack Reach 2
Carried by town guards across the realm.
Knightblade
Rare · Level 4 · Worth 57 gold
Type Sword
Damage 8–15
Attack Reach 2
A balanced weapon used by trained soldiers.
Lucky Stiletto
Rare · Level 5 · Worth 49 gold
Type Dagger
Damage 7–12
Attack Single target
A strange dagger rumored to bend fate itself.
Fortune +5 Luck (more critical hits, better drops)
Guardian Axe of Protection
Rare · Level 5 · Worth 49 gold
Type Axe
Damage 7–12
Attack Cleave
Forged to protect as much as to destroy.
Celestial Staff of the Arcane
Rare · Level 5 · Worth 37 gold
Type Staff
Damage 5–9
Attack Arc
Its crystal resonates with arcane energy.
Ember Staff of Fire
Uncommon · Level 6 · Worth 18 gold
Type Staff
Damage 3–6
Attack Arc
Warmth radiates from its glowing core.
Fire Adds 2 fire damage to every hit
Venomfang
Rare · Level 8 · Worth 52 gold
Type Dagger
Damage 7–12
Attack Single target
A slender dagger coated with deadly toxins.
Poison +8% chance to poison the enemies that hit you
Shadow Whisper of Precision
Epic · Level 8 · Worth 94 gold
Type Dagger
Damage 8–15
Attack Backstab
A silent assassin’s weapon that thrives in darkness.
Precision +5% critical chance
Arcane Edge
Epic · Level 8 · Worth 118 gold
Type Sword
Damage 10–19
Attack Reach 2
A blade that channels magical power.
Fortune Cutter
Epic · Level 8 · Worth 118 gold
Type Sword
Damage 10–19
Attack Reach 2
Adventurers claim it brings luck in battle.
Fortune +8 Luck (more critical hits, better drops)
Arcane Splitter
Epic · Level 8 · Worth 102 gold
Type Axe
Damage 9–16
Attack Cleave
An axe humming with magical power.
Storm Scythe of Lightning
Rare · Level 8 · Worth 47 gold
Type Axe
Damage 6–11
Attack Heavy cleave
Lightning crackles across its curved blade.
Lightning Adds 3 lightning damage to every hit
Recurve Bow of the Ranger
Rare · Level 8 · Worth 45 gold
Type Bow
Damage 6–10
Attack Arrow
Precise and powerful in skilled hands.
The Ranger +2 Attack with bows
Flamebrand
Rare · Level 9 · Worth 60 gold
Type Sword
Damage 8–14
Attack Reach 2
A sword that leaves trails of embers in the air.
Fire Adds 3 fire damage to every hit
Thunderblade
Rare · Level 9 · Worth 55 gold
Type Sword
Damage 7–13
Attack Reach 3
A weapon infused with storm energy.
Lightning Adds 3 lightning damage to every hit
Magnetic Prospector Axe of Fortune
Uncommon · Level 9 · Worth 28 gold
Type Axe
Damage 5–9
Attack Cleave
Rumored to attract fortune.
Attraction +1 pickup radiusFortune +3 Luck (more critical hits, better drops)
Stormcaller of Lightning
Epic · Level 10 · Worth 81 gold
Type Staff
Damage 7–12
Attack Arc
Summons sparks of lightning with each spell.
Lightning Adds 4 lightning damage to every hit
Infernal Fang of Fire
Epic · Level 11 · Worth 105 gold
Type Dagger
Damage 9–16
Attack Single target
Forged in volcanic fire, this blade burns those it pierces.
Fire Adds 4 fire damage to every hit
Storm Sting of Lightning
Epic · Level 11 · Worth 105 gold
Type Dagger
Damage 9–16
Attack Single target
Electric arcs dance along this blade before every strike.
Lightning Adds 4 lightning damage to every hit
Frostfang of Ice
Epic · Level 11 · Worth 105 gold
Type Dagger
Damage 9–16
Attack Single target
Cold mist surrounds this blade, freezing wounds instantly.
Ice Adds 4 ice damage to every hit
Frostbrand of Ice
Epic · Level 11 · Worth 121 gold
Type Sword
Damage 10–19
Attack Reach 2
A blade capable of freezing enemies solid.
Ice Adds 4 ice damage to every hit
Glacier Cleaver of Ice
Epic · Level 11 · Worth 93 gold
Type Axe
Damage 8–14
Attack Heavy cleave
Cold winds follow every swing.
Ice Adds 4 ice damage to every hit
Grim Scythe of Light
Epic · Level 11 · Worth 85 gold
Type Axe
Damage 7–13
Attack Sweep
A farming tool turned instrument of death.
Shadow Bow of the Magus
Epic · Level 11 · Worth 85 gold
Type Bow
Damage 7–13
Attack Arrow
Hard to see, deadly to face.
The Magus Restores mana equal to 12% of the damage you deal
Titan's Axe of Vitality
Legendary · Level 12 · Worth 226 gold
Type Axe
Damage 10–18
Attack Sweep
Legend says giants once wielded it.
Assassin's Oath of Precision
Legendary · Level 13 · Worth 298 gold
Type Sword
Damage 13–24
Attack Reach 2 and back
Deadly precise and unforgiving.
Precision +8% critical chance
Executioner Axe of Violence
Rare · Level 13 · Worth 52 gold
Type Axe
Damage 6–11
Attack Heavy cleave
Favored by those who value raw power.
Stormpiercer of Lightning
Legendary · Level 15 · Worth 189 gold
Type Bow
Damage 8–15
Attack Piercing arrow
Legendary bow that shoots lightning-charged arrows.
Lightning Adds 6 lightning damage to every hit
Soul Drinker of Vampirism
Legendary · Level 16 · Worth 253 gold
Type Dagger
Damage 11–20
Attack Backstab
Each strike feeds on the life essence of its victims.
Vampirism Heals you for 12% of the damage you deal
Sunfall Staff of Amplification
Legendary · Level 20 · Worth 186 gold
Type Staff
Damage 8–14
Attack Cross
A relic capable of devastating magical bursts.
Amplification +60% spell damage
War King's Sword of Violence
Legendary · Level 21 · Worth 282 gold
Type Sword
Damage 12–22
Attack Wide thrust
A legendary weapon once wielded by a conqueror.
Body armor
56
Worn Armor
Common · Level 1 · Worth 5 gold
Barely holding together, but better than nothing.
Cloth Armor
Common · Level 2 · Worth 10 gold
Simple cloth layers offering minimal protection.
Traveler Armor
Common · Level 2 · Worth 10 gold
Basic protection used by wandering adventurers.
Leather Vest
Uncommon · Level 2 · Worth 24 gold
An old leather vest with cracks and scratches.
Scout Jacket
Uncommon · Level 3 · Worth 36 gold
Favored by explorers and scouts.
Light Mail
Uncommon · Level 3 · Worth 36 gold
Flexible armor offering decent protection.
Chainmail
Rare · Level 4 · Worth 100 gold
Interlocking metal rings deflect attacks.
Padded Tunic of Endurance
Common · Level 4 · Worth 20 gold
Quilted layers that keep the cold out and the legs going.
Peasant Jerkin of Vitality
Common · Level 4 · Worth 20 gold
Rough, but it has seen many harvests.
Rough Hide of Fortune
Common · Level 4 · Worth 20 gold
Cured in a hurry, tough all the same.
Fortune +2 Luck (more critical hits, better drops)
Soldier Armor
Rare · Level 5 · Worth 125 gold
Standard equipment for trained warriors.
Iron Breastplate
Rare · Level 5 · Worth 125 gold
Heavy iron protection for frontline combat.
Nomad Armor of Endurance
Uncommon · Level 5 · Worth 60 gold
Light armor from distant lands.
Brigandine of Precision
Uncommon · Level 5 · Worth 60 gold
Small plates riveted into the cloth, worn by road robbers.
Precision +2% critical chance
Padded Mail of Vitality
Uncommon · Level 5 · Worth 60 gold
Chain over a thick lining.
Templar Armor of Vitality
Rare · Level 6 · Worth 150 gold
Armor worn by sacred warriors.
Mercenary Armor of Precision
Rare · Level 6 · Worth 150 gold
Reliable armor used by professionals.
Precision +3% critical chance
Guardian Plate of Endurance
Rare · Level 7 · Worth 175 gold
Built to withstand heavy blows.
Hunter Armor of the Ranger
Uncommon · Level 8 · Worth 96 gold
Light armor made for mobility.
The Ranger +1 Attack with bows
Reinforced Leather of Resistance
Uncommon · Level 8 · Worth 96 gold
Leather strengthened with metal studs.
Resistance Take 8% less fire, ice, lightning and poison damage
Battle Plate
Epic · Level 8 · Worth 480 gold
Reinforced armor used in brutal conflicts.
Hero Armor
Epic · Level 8 · Worth 480 gold
Armor worthy of a true hero.
Shadow Cloak of Precision
Epic · Level 9 · Worth 540 gold
A cloak that blends with darkness.
Precision +5% critical chance
Ironclad Plate of Vitality
Epic · Level 9 · Worth 540 gold
Extremely sturdy construction.
Archer Tunic of the Ranger
Rare · Level 10 · Worth 250 gold
Designed for precision fighters.
The Ranger +2 Attack with bows
Knight Armor of the Duelist
Rare · Level 10 · Worth 250 gold
Armor used by disciplined knights.
The Duelist +2 Attack with swords
Raider Armor of the Reaver
Rare · Level 10 · Worth 250 gold
Worn by fierce battlefield raiders.
The Reaver +2 Attack with axes
Runed Vest of Fire
Rare · Level 10 · Worth 250 gold
Subtle runes etched into the armor.
Fire Adds 3 fire damage to every hit
Battle Robe of the Sage
Rare · Level 10 · Worth 250 gold
Mystical protection for spellcasters.
The Sage +2 Attack with staves
Forest Cloak of Poison
Rare · Level 10 · Worth 250 gold
Blends perfectly in wooded areas.
Poison +8% chance to poison the enemies that hit you
Phantom Cloak of Fortune
Epic · Level 10 · Worth 600 gold
Almost weightless and hard to see.
Fortune +8 Luck (more critical hits, better drops)
Gilded Merchant's Coat of Fortune
Rare · Level 11 · Worth 275 gold
Many pockets, all of them deep.
Wealth +25% gold from every pileFortune +5 Luck (more critical hits, better drops)
Arcane Robe of the Sage
Epic · Level 12 · Worth 720 gold
Threads infused with magical energy.
The Sage +3 Attack with staves
Dragon Scale Mail
Legendary · Level 12 · Worth 1800 gold
Crafted from rare dragon scales.
War Champion Armor of the Duelist
Epic · Level 13 · Worth 780 gold
Armor worn by arena champions.
The Duelist +3 Attack with swords
Flameguard Plate of Resistance
Epic · Level 13 · Worth 780 gold
Warm to the touch and resistant to fire.
Resistance Take 18% less fire, ice, lightning and poison damage
Vanguard Armor of the Reaver
Epic · Level 13 · Worth 780 gold
Armor made for leading assaults.
The Reaver +3 Attack with axes
Ranger Cloak
Epic · Level 13 · Worth 780 gold
Perfect for long-range fighters.
The Ranger +3 Attack with bows
Mystic Mantle of the Sage
Epic · Level 13 · Worth 780 gold
Glows faintly with arcane power.
The Sage +3 Attack with staves
Executioner Armor of the Reaver
Epic · Level 13 · Worth 780 gold
Armor used by ruthless warriors.
The Reaver +3 Attack with axes
Inferno Armor of Fire
Epic · Level 13 · Worth 780 gold
Burns with unstoppable fire.
Fire Adds 4 fire damage to every hit
Legend Guard Armor
Legendary · Level 13 · Worth 1950 gold
Protection used by ancient protectors.
Ancient Armor
Legendary · Level 13 · Worth 1950 gold
Armor from a forgotten era.
Arena Armor of Violence
Rare · Level 15 · Worth 375 gold
Forged for competitive combat.
Mythic Plate of Vitality
Legendary · Level 15 · Worth 2250 gold
Armor spoken of only in legends.
Celestial Robe of the Sage
Legendary · Level 17 · Worth 2550 gold
A robe glowing with cosmic energy.
The Sage +4 Attack with staves
Warlord Armor of the Reaver
Legendary · Level 18 · Worth 2700 gold
Forged for legendary battlefield leaders.
The Reaver +4 Attack with axes
Sunfire Plate
Legendary · Level 18 · Worth 2700 gold
Radiates intense heat and power.
Fire Adds 6 fire damage to every hit
Blade Master Armor of the Duelist
Legendary · Level 18 · Worth 2700 gold
Enhances mastery over blades.
The Duelist +4 Attack with swords
Stormguard Armor of Lightning
Legendary · Level 18 · Worth 2700 gold
Armor crackling with energy.
Lightning Adds 6 lightning damage to every hit
Eternal Guard Plate of Resistance
Legendary · Level 18 · Worth 2700 gold
Armor said to never break.
Resistance Take 30% less fire, ice, lightning and poison damage
Solar Plate of Light
Legendary · Level 18 · Worth 2700 gold
Shines with radiant light.
Grandmaster Armor of the Duelist
Legendary · Level 18 · Worth 2700 gold
Worn by the greatest fighters.
The Duelist +4 Attack with swords
Dragonplate of the Duelist
Legendary · Level 19 · Worth 2850 gold
Nearly indestructible armor of legends.
The Duelist +4 Attack with swords
Titan Armor of the Reaver
Legendary · Level 19 · Worth 2850 gold
Massive armor forged for giants.
The Reaver +4 Attack with axes
Worldbreaker Plate of Violence
Legendary · Level 23 · Worth 3450 gold
The ultimate armor of unmatched strength.
Helmets
56
Worn Headband
Common · Level 1 · Worth 5 gold
A simple band that sharpens focus in combat.
Leather Helmet
Uncommon · Level 2 · Worth 24 gold
Basic protection for new adventurers.
Cloth Hat of the Arcane
Common · Level 3 · Worth 15 gold
A light hat often worn by apprentices.
Light Hood of Endurance
Common · Level 3 · Worth 15 gold
Provides minimal protection but good mobility.
Iron Helmet
Rare · Level 3 · Worth 75 gold
A sturdy helmet used in battle.
Leather Cap of Precision
Common · Level 3 · Worth 15 gold
A snug cap that has turned a few blows.
Precision +1% critical chance
Straw Hat of Fortune
Common · Level 3 · Worth 15 gold
Farmers swear it brings luck at the harvest.
Fortune +2 Luck (more critical hits, better drops)
Pot Helm of Vitality
Common · Level 3 · Worth 15 gold
An old cooking pot with a strap. It works.
Copper Crown of Fortune
Uncommon · Level 4 · Worth 48 gold
Worn by minor nobles.
Fortune +3 Luck (more critical hits, better drops)
Veteran Helmet
Rare · Level 4 · Worth 100 gold
Proof of countless battles.
Desert Hood of Endurance
Uncommon · Level 4 · Worth 48 gold
Protects against sandstorms.
Hunter's Cap of Precision
Uncommon · Level 4 · Worth 48 gold
Keeps the sun out of the eyes and the aim steady.
Precision +2% critical chance
Bronze Helm of Vitality
Uncommon · Level 4 · Worth 48 gold
Dented, polished and still sturdy.
Mercenary Helmet of Vitality
Rare · Level 5 · Worth 125 gold
Reliable protection for hired blades.
Arcane Circlet
Rare · Level 5 · Worth 125 gold
Improves magical concentration.
Nomad Hood of Endurance
Rare · Level 5 · Worth 125 gold
Common among desert travelers.
Elite Guard Helmet
Epic · Level 6 · Worth 360 gold
Issued to elite defenders.
Fighter Headband of the Duelist
Uncommon · Level 7 · Worth 84 gold
Favored by quick melee fighters.
The Duelist +1 Attack with swords
Apprentice Hat of the Sage
Uncommon · Level 7 · Worth 84 gold
Enhances magical awareness.
The Sage +1 Attack with staves
Scout Hood of Attraction
Uncommon · Level 7 · Worth 84 gold
Used by scouts and pathfinders.
Attraction +1 pickup radius
Battle Helmet
Epic · Level 7 · Worth 420 gold
Designed for brutal frontline combat.
Forest Hood of Light
Uncommon · Level 7 · Worth 84 gold
Helps move unseen through forests.
Warrior Headband of the Duelist
Rare · Level 8 · Worth 200 gold
Improves aggressive fighting techniques.
The Duelist +2 Attack with swords
Mage Hat of the Sage
Rare · Level 8 · Worth 200 gold
A classic hat used by traveling mages.
The Sage +2 Attack with staves
Ranger Hood
Rare · Level 8 · Worth 200 gold
Favored by skilled archers.
The Ranger +2 Attack with bows
Shadow Hood of Endurance
Epic · Level 8 · Worth 480 gold
Helps avoid incoming attacks.
Silver Crown of Wealth
Rare · Level 8 · Worth 200 gold
A refined royal headpiece.
Wealth +25% gold from every pile
Pathfinder Hood of Light
Rare · Level 8 · Worth 200 gold
Favored by explorers.
Night Stalker Hood of Precision
Epic · Level 8 · Worth 480 gold
Ideal for ambushes.
Precision +5% critical chance
Guard Helmet of Resistance
Rare · Level 8 · Worth 200 gold
Used by city guards.
Resistance Take 12% less fire, ice, lightning and poison damage
Knight Helmet of the Duelist
Rare · Level 9 · Worth 225 gold
Standard equipment for trained knights.
The Duelist +2 Attack with swords
Berserker Headband of the Reaver
Epic · Level 11 · Worth 660 gold
Worn by relentless attackers.
The Reaver +3 Attack with axes
Golden Crown of Wealth
Epic · Level 11 · Worth 660 gold
Symbol of great authority.
Wealth +40% gold from every pile
Grand Guard Helmet
Legendary · Level 11 · Worth 1650 gold
Protection of legendary defenders.
Runic Circlet of Fire
Epic · Level 11 · Worth 660 gold
Glowing runes increase power.
Fire Adds 4 fire damage to every hit
Royal Crown of the Sage
Epic · Level 12 · Worth 720 gold
Reserved for powerful rulers.
The Sage +3 Attack with staves
Champion Helmet of the Duelist
Epic · Level 12 · Worth 720 gold
A helmet worn by victors.
The Duelist +3 Attack with swords
Inferno Helmet of Fire
Epic · Level 12 · Worth 720 gold
Radiates intense heat.
Fire Adds 4 fire damage to every hit
Sunfire Hood
Epic · Level 12 · Worth 720 gold
Warm magical aura surrounds it.
Fire Adds 4 fire damage to every hit
Ancient War Helm
Legendary · Level 12 · Worth 1800 gold
A relic from ancient wars.
Arena Helmet of Violence
Rare · Level 13 · Worth 325 gold
Forged for gladiator battles.
Void Hood of Fortune
Legendary · Level 13 · Worth 1950 gold
Seems to bend shadows around it.
Fortune +14 Luck (more critical hits, better drops)
Magnetic Scavenger's Hood of Wealth
Rare · Level 13 · Worth 325 gold
Worn by those who never leave anything behind.
Attraction +1 pickup radiusWealth +25% gold from every pile
Titan Helmet of Vitality
Legendary · Level 14 · Worth 2100 gold
Massive helmet built for war.
Champion Headband of the Duelist
Legendary · Level 16 · Worth 2400 gold
Symbol of unstoppable offense.
The Duelist +4 Attack with swords
Runed Hat of Amplification
Epic · Level 16 · Worth 960 gold
Runes glow faintly along the brim.
Amplification +40% spell damage
Archmage Hat of the Sage
Legendary · Level 16 · Worth 2400 gold
A legendary focus for powerful spellcasters.
The Sage +4 Attack with staves
Phantom Hood of Light
Legendary · Level 16 · Worth 2400 gold
Almost impossible to hit its wearer.
War Veteran Helmet of Violence
Epic · Level 16 · Worth 960 gold
Worn by hardened fighters.
Warlord Helmet of the Reaver
Legendary · Level 17 · Worth 2550 gold
Helmet of legendary battlefield leaders.
The Reaver +4 Attack with axes
Gilded Crown of Legends
Legendary · Level 17 · Worth 2550 gold
A crown whispered about in myths.
Wealth +60% gold from every pile
Dragon Helm of the Reaver
Legendary · Level 17 · Worth 2550 gold
Forged from legendary materials.
The Reaver +4 Attack with axes
Celestial Circlet of the Sage
Legendary · Level 17 · Worth 2550 gold
A relic of immense magical energy.
The Sage +4 Attack with staves
Hero Helmet of the Duelist
Legendary · Level 17 · Worth 2550 gold
Helm of legendary warriors.
The Duelist +4 Attack with swords
Solar Hood of Fire
Legendary · Level 17 · Worth 2550 gold
Blessed by radiant power.
Fire Adds 6 fire damage to every hit
Mythic Helm of the Duelist
Legendary · Level 17 · Worth 2550 gold
A helmet of legendary power.
The Duelist +4 Attack with swords
Pants
54
Worn Pants
Common · Level 1 · Worth 5 gold
Simple worn pants offering barely any protection.
Leather Pants
Uncommon · Level 2 · Worth 24 gold
Flexible leather armor that balances speed and protection.
Traveler's Pants of Endurance
Common · Level 3 · Worth 15 gold
Basic pants used by wandering adventurers.
Cloth Leggings of the Arcane
Common · Level 3 · Worth 15 gold
Light cloth leggings that allow easy movement.
Apprentice Trousers of Vitality
Common · Level 3 · Worth 15 gold
Often worn by beginners exploring their first dungeon.
Chain Leggings
Rare · Level 3 · Worth 75 gold
Light chain protection covering the upper legs.
Old Pants of Fortune
Common · Level 3 · Worth 15 gold
Simple and worn, but still usable.
Fortune +2 Luck (more critical hits, better drops)
Worker Pants of Fury
Common · Level 3 · Worth 15 gold
Durable trousers made for labor rather than battle.
Patched Breeches of Precision
Common · Level 3 · Worth 15 gold
More patch than breeches, but they hold.
Precision +1% critical chance
Runner's Trousers of Speed
Common · Level 3 · Worth 15 gold
Cut loose for long strides.
Reinforced Pants of Vitality
Uncommon · Level 4 · Worth 48 gold
Extra stitching and padding improves survivability.
Knight Legguards
Rare · Level 4 · Worth 100 gold
Steel plates protect the thighs and knees.
Patrol Pants of Endurance
Uncommon · Level 4 · Worth 48 gold
Standard equipment for long patrols.
Hardened Leggings of Precision
Uncommon · Level 4 · Worth 48 gold
Boiled leather that stiffens into a shell.
Precision +2% critical chance
Nimble Trousers of Speed
Uncommon · Level 4 · Worth 48 gold
Light, close-fitting and quiet.
Stormrunner Leggings
Epic · Level 6 · Worth 360 gold
Light but powerful gear favored by elite adventurers.
Guard Pants of Resistance
Uncommon · Level 7 · Worth 84 gold
Standard issue trousers from a small town militia.
Resistance Take 8% less fire, ice, lightning and poison damage
Scout Trousers of the Ranger
Uncommon · Level 7 · Worth 84 gold
Designed for scouts who rely on agility.
The Ranger +1 Attack with bows
Ranger Pants of Light
Uncommon · Level 7 · Worth 84 gold
Designed for mobility in forests and wildlands.
Ancient Guardian Pants
Epic · Level 7 · Worth 420 gold
Armor that stood against ancient threats.
Warrior Pants of the Duelist
Rare · Level 8 · Worth 200 gold
Battle-ready armor for seasoned fighters.
The Duelist +2 Attack with swords
Hunter Leggings of the Ranger
Rare · Level 8 · Worth 200 gold
Used by skilled hunters tracking prey in forests.
The Ranger +2 Attack with bows
Raider Pants of the Reaver
Rare · Level 8 · Worth 200 gold
Armor favored by brutal raiders.
The Reaver +2 Attack with axes
Dragonhide Pants of Vitality
Epic · Level 8 · Worth 480 gold
Crafted from dragon hide, tough yet flexible.
Mercenary Pants of Wealth
Rare · Level 8 · Worth 200 gold
Common gear among hired blades.
Wealth +25% gold from every pile
Steel Legguards of Resistance
Rare · Level 8 · Worth 200 gold
Heavy but reliable protection.
Resistance Take 12% less fire, ice, lightning and poison damage
Battlemage Pants of the Sage
Rare · Level 9 · Worth 225 gold
Infused with faint magical protection.
The Sage +2 Attack with staves
Veteran Pants of the Duelist
Rare · Level 9 · Worth 225 gold
Worn by fighters who survived countless battles.
The Duelist +2 Attack with swords
Runed Leggings of the Sage
Epic · Level 11 · Worth 660 gold
Ancient runes glow faintly across the fabric.
The Sage +3 Attack with staves
Flameguard Pants of Resistance
Epic · Level 11 · Worth 660 gold
Heat-resistant armor forged in volcanic regions.
Resistance Take 18% less fire, ice, lightning and poison damage
Runebound Pants of the Wellspring
Epic · Level 11 · Worth 660 gold
Runes increase combat efficiency.
The Wellspring +10% chance to regenerate mana each round
Inferno Pants of Fire
Epic · Level 11 · Worth 660 gold
Warmth radiates from deep within the armor.
Fire Adds 4 fire damage to every hit
Dragonbone Leggings
Legendary · Level 11 · Worth 1650 gold
Forged from dragon bones and enchanted steel.
Champion Legguards of the Duelist
Epic · Level 12 · Worth 720 gold
Armor worn by champions of forgotten arenas.
The Duelist +3 Attack with swords
Ancient Battle Pants of the Reaver
Epic · Level 12 · Worth 720 gold
Recovered from ruins of an old war.
The Reaver +3 Attack with axes
Storm Titan Pants
Legendary · Level 13 · Worth 1950 gold
Thunder echoes with every step.
Eternal Champion Pants of Vitality
Legendary · Level 14 · Worth 2100 gold
The ultimate leg armor of undefeated heroes.
Mythic Leggings of the Sage
Legendary · Level 16 · Worth 2400 gold
Powerful armor humming with magical energy.
The Sage +4 Attack with staves
Blazewalker Pants of Fire
Legendary · Level 16 · Worth 2400 gold
Flames dance faintly along the seams.
Fire Adds 6 fire damage to every hit
Kingsguard Legguards of the Duelist
Legendary · Level 16 · Worth 2400 gold
Armor reserved for elite royal defenders.
The Duelist +4 Attack with swords
Shadow Stalker Pants of the Ranger
Legendary · Level 16 · Worth 2400 gold
Favored by assassins who strike unseen.
The Ranger +4 Attack with bows
Emperor's Legguards of Wealth
Legendary · Level 16 · Worth 2400 gold
Armor worthy of a ruler.
Wealth +60% gold from every pile
Titan Legplates of the Reaver
Legendary · Level 17 · Worth 2550 gold
Massive armor forged for legendary warriors.
The Reaver +4 Attack with axes
Arena Champion Pants of Violence
Epic · Level 17 · Worth 1020 gold
Proof of victory in brutal arenas.
Celestial Leggings of the Sage
Legendary · Level 17 · Worth 2550 gold
Infused with cosmic power.
The Sage +4 Attack with staves
Flame Emperor Pants
Legendary · Level 17 · Worth 2550 gold
Legendary armor blazing with magical fire.
Fire Adds 6 fire damage to every hit
Shadow King Pants of the Ranger
Legendary · Level 17 · Worth 2550 gold
Armor from the realm of shadows.
The Ranger +4 Attack with bows
Titanlord Legplates of the Reaver
Legendary · Level 17 · Worth 2550 gold
Colossal armor for unmatched durability.
The Reaver +4 Attack with axes
Arcane Overlord Pants of the Sage
Legendary · Level 17 · Worth 2550 gold
Magical power pulses through the fabric.
The Sage +4 Attack with staves
Dragon King Legguards of Fire
Legendary · Level 18 · Worth 2700 gold
Forged for rulers of dragons.
Fire Adds 6 fire damage to every hit
War God's Pants of the Duelist
Legendary · Level 18 · Worth 2700 gold
Armor said to be blessed by ancient war deities.
The Duelist +4 Attack with swords
Voidwalker Leggings of the Sage
Legendary · Level 18 · Worth 2700 gold
Armor infused with void energy.
The Sage +4 Attack with staves
Mythbreaker Pants of the Reaver
Legendary · Level 18 · Worth 2700 gold
Armor that shattered legendary foes.
The Reaver +4 Attack with axes
Worldbreaker Pants of Violence
Legendary · Level 22 · Worth 3300 gold
Legends say these pants survived the fall of kingdoms.
Rings
35
Ring of Vitality
Common · Level 3 · Worth 15 gold
Silver Band of Fortune
Uncommon · Level 3 · Worth 36 gold
Fortune +3 Luck (more critical hits, better drops)
Traveler's Loop of Endurance
Common · Level 3 · Worth 15 gold
Copper Charm of Fortune
Common · Level 3 · Worth 15 gold
Fortune +2 Luck (more critical hits, better drops)
Guard Ring of Protection
Uncommon · Level 3 · Worth 36 gold
Tin Band of Protection
Common · Level 3 · Worth 15 gold
Bone Ring of the Arcane
Common · Level 3 · Worth 15 gold
Moonstone Ring of the Arcane
Uncommon · Level 3 · Worth 36 gold
Band of Fortune
Rare · Level 4 · Worth 100 gold
Fortune +5 Luck (more critical hits, better drops)
Ring of the Arcane
Epic · Level 6 · Worth 360 gold
Hunter's Band of the Ranger
Uncommon · Level 6 · Worth 72 gold
The Ranger +1 Attack with bows
Eternal Band of Vitality
Epic · Level 6 · Worth 360 gold
Serpent's Coil of Venom
Uncommon · Level 6 · Worth 72 gold
Lodestone Band of Attraction
Uncommon · Level 6 · Worth 72 gold
Attraction +1 pickup radius
Miser's Band of Wealth
Uncommon · Level 6 · Worth 72 gold
Wealth +15% gold from every pile
Ring of the Wellspring
Rare · Level 7 · Worth 175 gold
The Wellspring +6% chance to regenerate mana each round
Flaming Ring of Embers
Rare · Level 7 · Worth 175 gold
Fire Adds 3 fire damage to every hit
Swordsman's Seal of the Duelist
Rare · Level 7 · Worth 175 gold
The Duelist +2 Attack with swords
Ward of Elements
Rare · Level 7 · Worth 175 gold
Resistance Take 12% less fire, ice, lightning and poison damage
Viper's Fang of Venom
Rare · Level 7 · Worth 175 gold
Arcane Circle of the Sage
Epic · Level 9 · Worth 540 gold
The Sage +3 Attack with staves
Dragon Fang Ring of the Reaver
Epic · Level 9 · Worth 540 gold
The Reaver +3 Attack with axes
Flaming Ring of the Inferno
Epic · Level 9 · Worth 540 gold
Fire Adds 4 fire damage to every hit
Magnetic Magpie's Loop of Fortune
Rare · Level 9 · Worth 225 gold
Attraction +1 pickup radiusFortune +5 Luck (more critical hits, better drops)
Gilded Signet of Fortune
Rare · Level 9 · Worth 225 gold
Wealth +25% gold from every pileFortune +5 Luck (more critical hits, better drops)
Crown of Fortune
Legendary · Level 10 · Worth 1500 gold
Fortune +14 Luck (more critical hits, better drops)
Titan Band of Protection
Legendary · Level 10 · Worth 1500 gold
Amplified Band of Sparks
Uncommon · Level 11 · Worth 132 gold
Amplification +15% spell damage
Storm Loop of Amplification
Rare · Level 12 · Worth 300 gold
Amplification +25% spell damage
Ashborn Ring of Fire
Legendary · Level 13 · Worth 1950 gold
Fire Adds 6 fire damage to every hit
Hero's Signet of the Duelist
Legendary · Level 13 · Worth 1950 gold
The Duelist +4 Attack with swords
Mystic Sight Ring of Amplification
Epic · Level 14 · Worth 840 gold
Amplification +40% spell damage
Magnetic Seeker's Signet of Light
Epic · Level 14 · Worth 840 gold
Attraction +2 pickup radiusLight +2 Vision range
Worldshaper Ring of Amplification
Legendary · Level 18 · Worth 2700 gold
Amplification +60% spell damage
Phoenix Loop
Legendary · Level 28 · Worth 4200 gold
The Phoenix Once per run: when you would die, you return to life with 50% of your life
Torches
4
Torch (1)
Common · Level 1 · Worth 15 gold
The bright light will get you through the darkness
Torch (2)
Uncommon · Level 1 · Worth 24 gold
The bright light will get you through the darkness
Torch (3)
Rare · Level 2 · Worth 30 gold
The bright light will get you through the darkness
Torch (4)
Epic · Level 4 · Worth 32 gold
The bright light will get you through the darkness
Potions
6
Small Health Potion
Common · Level 1 · Worth 20 gold
Charges 5
Cooldown 3 rounds
Trigger Low HP
Restores 22% of your hitpoints when your health drops below 65%.
Health Potion
Uncommon · Level 1 · Worth 75 gold
Charges 2
Cooldown 6 rounds
Trigger Low HP
Restores 60% of your hitpoints when your health drops below 30%.
Small Mana Potion
Common · Level 1 · Worth 20 gold
Charges 5
Cooldown 3 rounds
Trigger Low Mana
Restores 25% of your mana when it drops below 35%.
Mana Potion
Uncommon · Level 1 · Worth 75 gold
Charges 2
Cooldown 6 rounds
Trigger Low Mana
Restores 65% of your mana when it drops below 12%.
Small Cure Potion
Uncommon · Level 1 · Worth 50 gold
Charges 4
Cooldown 4 rounds
Trigger Debuffed
Removes all negative states.
Cure Potion
Rare · Level 2 · Worth 115 gold
Charges 2
Cooldown 8 rounds
Trigger Debuffed
Removes all negative states and grants Guardians Aegis.
Food
3
Cheese
Uncommon · Level 1 · Worth 12 gold
Charges 2
Cooldown 10 rounds
Trigger Low Stamina
Cheeeeeeese...
Buys you 70 more rounds when your stamina is about to run out.
Apple
Common · Level 1 · Worth 5 gold
Charges 3
Cooldown 10 rounds
Trigger Low Stamina
One apple a day...
Buys you 40 more rounds when your stamina is about to run out.
Meat
Rare · Level 2 · Worth 50 gold
Charges 1
Cooldown 10 rounds
Trigger Low Stamina
Yummy!
Buys you 140 more rounds when your stamina is about to run out.
Spell scrolls
12
Rejuvenation
Uncommon · Level 1 · Worth 12 gold
Charges 12
Cooldown 1 round
Mana 3
Trigger Low HP
Gradually restores health when your vitality is low.
Spell Of Foresight
Common · Level 1 · Worth 5 gold
Charges 3
Cooldown 0 rounds
Mana 1
Trigger Manual
No more surprises. Gain an additional 30% trap evasion.
Spell Of Teleport Up
Uncommon · Level 1 · Worth 12 gold
Charges 6
Cooldown 2 rounds
Mana 1
Trigger Enemy Adjacent
You will appear 2 fields to the north.
Spell Of Teleport Down
Uncommon · Level 1 · Worth 12 gold
Charges 6
Cooldown 2 rounds
Mana 1
Trigger Enemy Adjacent
You will appear 2 fields to the south.
Chain Lightning
Rare · Level 2 · Worth 50 gold
Charges 6
Cooldown 2 rounds
Mana 4
Trigger Enemy Sighted
Lightning arcs between nearby enemies, losing power with each jump.
Spell Of Teleport
Rare · Level 2 · Worth 50 gold
Charges 3
Cooldown 5 rounds
Mana 2
Trigger Low HP
You will appear somewhere else in the room.
Spell Of Teleport Up
Rare · Level 2 · Worth 50 gold
Charges 4
Cooldown 2 rounds
Mana 2
Trigger Enemy Adjacent
You will appear 3 fields to the north.
Spell Of Teleport Down
Rare · Level 2 · Worth 50 gold
Charges 4
Cooldown 2 rounds
Mana 2
Trigger Enemy Adjacent
You will appear 3 fields to the south.
Spell Of Apocalypse
Epic · Level 4 · Worth 240 gold
Charges 2
Cooldown 8 rounds
Mana 8
Trigger Swarmed
Explosive damage to all monsters in vision range when at least 3 are visible.
Spell Of Teleport Up
Epic · Level 4 · Worth 240 gold
Charges 3
Cooldown 2 rounds
Mana 3
Trigger Enemy Adjacent
You will appear 4 fields to the north.
Spell Of Teleport Down
Epic · Level 4 · Worth 240 gold
Charges 3
Cooldown 2 rounds
Mana 3
Trigger Enemy Adjacent
You will appear 4 fields to the south.
Spell Of Town Portal
Epic · Level 4 · Worth 240 gold
Charges 1
Cooldown 0 rounds
Mana 10
Trigger Low HP
An ancient scroll inscribed with teleportation runes, instantly whisking you to safety when life is fading (<18%).
Traps
1
Spiked Trap
Uncommon · Level 1 · Worth 12 gold
A concealed trap that springs up, deterring pursuers and dealing minor damage.
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